Mootools | super lightweight web2.0 javascript framework

Mootools | super lightweight web2.0 javascript framework

MooTools is a collection of JavaScript utilities designed for intermediate to advanced JavaScript developers. It allows you to write powerful and flexible code with its elegant, well-documented, and coherent APIs. MooTools code is extensively documented and easy to read, enabling you to extend the functionality to match your requirements.

RC Localize | Mootools

RC Localize is a tool, which will help you to localize your Windows resource files (MSDEV RC resources files). Localize your application really easily: select the resource file, add the languages in which you want to localize your application and you are ready to start the translation. The RC Localize integrated environment simplifies greatly the localization for all the text, which are in your resources. For each item, you clearly see the text in your native language and the translations in each language you added to the resource.

RC Localize

RC Localize is a tool, which will help you to localize your Windows resource files (MSDEV RC resources files). Localize your application really easily: select the resource file, add the languages in which you want to localize your application and you are ready to start the translation. The RC Localize integrated environment simplifies greatly the localization for all the text, which are in your resources. For each item, you clearly see the text in your native language and the translations in each language you added to the resource.

Polygon Cruncher for Maya & StandAlone | Mootools

Polygon Cruncher reduces the number Polygon Cruncher for Autodesk Maya takes place in the Maya graph of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for Maya includes 3 different modules: A mll plugin that allows real-time optimization in the Maya viewers. Select one or more polygonal nodes then type PolyCrunch in the mel script editor. A Polygon Cruncher node is added and connected to the selected meshes and becomes part of the Maya 3D flow. A batch process module for generating different LODs from your Maya 3D assets. An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher for Maya & StandAlone

Polygon Cruncher reduces the number Polygon Cruncher for Autodesk Maya takes place in the Maya graph of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for Maya includes 3 different modules: A mll plugin that allows real-time optimization in the Maya viewers. Select one or more polygonal nodes then type PolyCrunch in the mel script editor. A Polygon Cruncher node is added and connected to the selected meshes and becomes part of the Maya 3D flow. A batch process module for generating different LODs from your Maya 3D assets. An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher for 3DS Max & StandAlone | Mootools

Polygon Cruncher reduces the number 3ds Max modifier of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for 3ds Max includes 3 different modules: A modifier plugin which allows real-time optimization in the 3ds Max viewers An utility plugin that includes a built-in OpenGL view and gives precise control on the way optimization is performed. The utility plugin includes a batch process module for your 3ds max files and generates different LODs for your 3D assets. It is also a way to import files from various 3D file formats into 3ds Max An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher for 3DS Max & StandAlone

Polygon Cruncher reduces the number 3ds Max modifier of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for 3ds Max includes 3 different modules: A modifier plugin which allows real-time optimization in the 3ds Max viewers An utility plugin that includes a built-in OpenGL view and gives precise control on the way optimization is performed. The utility plugin includes a batch process module for your 3ds max files and generates different LODs for your 3D assets. It is also a way to import files from various 3D file formats into 3ds Max An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher for Lightwave & StandAlone | Mootools

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for Lightwave includes 2 different modules: An plugin that includes a built-in OpenGL view and allows to optimize the content of one or several Lightwave layers. It gives precise control over the way optimization is performed. The utility plugin includes a batch process module for your Lightwave files and generates different LODs for your 3D assets. It is also a way to import files from various 3D file formats into Lightwave. An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, Maya…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher for Lightwave & StandAlone

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher for Lightwave includes 2 different modules: An plugin that includes a built-in OpenGL view and allows to optimize the content of one or several Lightwave layers. It gives precise control over the way optimization is performed. The utility plugin includes a batch process module for your Lightwave files and generates different LODs for your 3D assets. It is also a way to import files from various 3D file formats into Lightwave. An external application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, Maya…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher Command Line | Mootools

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher Command Line includes 2 different modules: * Polygon Cruncher Command Line feature, which allows integrating quickly optimization feature in your pipeline. The command-line version supports the most common 3D formats (FBX, Collada, Cinema 4D, Sketchup, Modo, Lightwave, Stereolithography…). It output LODs from the source file, with full control of the optimization process through the command line. * Polygon Cruncher Stand-Alone application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

Polygon Cruncher Command Line

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Polygon Cruncher Command Line includes 2 different modules: * Polygon Cruncher Command Line feature, which allows integrating quickly optimization feature in your pipeline. The command-line version supports the most common 3D formats (FBX, Collada, Cinema 4D, Sketchup, Modo, Lightwave, Stereolithography…). It output LODs from the source file, with full control of the optimization process through the command line. * Polygon Cruncher Stand-Alone application for optimizing your 3D assets that come from various file formats (SketchUp, wavefront, stl, lightwave…). This module also includes batch processing. Polygon Cruncher uses an exceptional algorithm developed for 10 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

3DBrowser Pro (including Polygon Cruncher) | Mootools

3DBrowser Pro includes 3DBrowser and Polygon Cruncher in a single package. 3DBrowser Pro is a must for viewing, editing, and organizing your images, videos, 3D files, and audio files. It displays high-quality thumbnails in a comfortable customizable window. You see your whole objects library thanks to the multi-folders view. It recognizes more than 60 image formats, many 3D formats, and audio files. You can describe each file using the keywords and information panel then export/import to/from a database or make an advanced search based on this information. The image viewer includes a wide range of tools, slides show, conversion, and printing features. The OpenGL viewer clearly shows scene hierarchy and materials, displays textures, and includes slides show, conversion, and printing features. It also includes a decimation tool to optimize your scenes. You can play audio files and edit MP3 information (author, title, track…). Nothing is more simple than printing a contact sheet of directory content. You control accurately page setup (fonts, colors…) and can add information under each image using the tags feature. Once your settings are done, you can save them in the template library. The batch command feature allows applying a set of commands to a set of files. For example, you can – in a single step – resize, rotate, then convert to 128 colors a set of images. Create your own batch command, save it, or load one of the samples from the batch command library. 3DBrowser Pro offers a wide range of advanced features, which the list increases day by day, thanks to the regular updates. For example, you can manage albums, send images by email (including resizing and conversion feature), capture still images or movies from the screen, rename a set of files, manage your favorites directories, search for files, create AVI or animated GIF from a set of images… Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Moreover, Polygon Cruncher features batch processing: select the optimization levels you wish and let’s go! You optimize one or more scenes at different levels in a single step. Polygon Cruncher interface Polygon Cruncher uses an exceptional algorithm developed for 15 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

3DBrowser Pro (including Polygon Cruncher)

3DBrowser Pro includes 3DBrowser and Polygon Cruncher in a single package. 3DBrowser Pro is a must for viewing, editing, and organizing your images, videos, 3D files, and audio files. It displays high-quality thumbnails in a comfortable customizable window. You see your whole objects library thanks to the multi-folders view. It recognizes more than 60 image formats, many 3D formats, and audio files. You can describe each file using the keywords and information panel then export/import to/from a database or make an advanced search based on this information. The image viewer includes a wide range of tools, slides show, conversion, and printing features. The OpenGL viewer clearly shows scene hierarchy and materials, displays textures, and includes slides show, conversion, and printing features. It also includes a decimation tool to optimize your scenes. You can play audio files and edit MP3 information (author, title, track…). Nothing is more simple than printing a contact sheet of directory content. You control accurately page setup (fonts, colors…) and can add information under each image using the tags feature. Once your settings are done, you can save them in the template library. The batch command feature allows applying a set of commands to a set of files. For example, you can – in a single step – resize, rotate, then convert to 128 colors a set of images. Create your own batch command, save it, or load one of the samples from the batch command library. 3DBrowser Pro offers a wide range of advanced features, which the list increases day by day, thanks to the regular updates. For example, you can manage albums, send images by email (including resizing and conversion feature), capture still images or movies from the screen, rename a set of files, manage your favorites directories, search for files, create AVI or animated GIF from a set of images… Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at a high optimization ratio. You also keep texture information, vertex colors, user-defined normals. You protect object borders, material boundaries, UVs seams… You can be optimized by taking care of the symmetry of your objects. Moreover, Polygon Cruncher features batch processing: select the optimization levels you wish and let’s go! You optimize one or more scenes at different levels in a single step. Polygon Cruncher interface Polygon Cruncher uses an exceptional algorithm developed for 15 years, which gives incomparable results, really better than what you can get with an optimizer provided with 3DS Max or Lightwave. Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto…

3DBrowser for 3D Users | Mootools

3DBrowser is a must for viewing, editing, and organizing your images, videos, 3D files, and audio files. It displays high-quality thumbnails in a comfortable customizable window. You see your whole objects library thanks to the multi-folders view. It recognizes more than 60 image formats, many 3D formats, and audio files. You can describe each file using the keywords and information panel then export/import to/from a database or make an advanced search based on this information. The image viewer includes a wide range of tools, slides show, conversion, and printing features. The OpenGL viewer clearly shows scene hierarchy and materials, displays textures, and includes slides show, conversion, and printing features. It also includes a decimation tool to optimize your scenes. You can play audio files and edit MP3 information (author, title, track…). Nothing is more simple than printing a contact sheet of directory content. You control accurately page setup (fonts, colors…) and can add information under each image using the tags feature. Once your settings are done, you can save them in the template library. The batch command feature allows applying a set of commands to a set of files. For example, you can – in a single step – resize, rotate, then convert to 128 colors a set of images. Create your own batch command, save it, or load one of the samples from the batch command library. Export your images or your 3D scenes to the web using the HTML format. Select the HTML template that fits your needs and let 3DBrowser do the job for you. 3DBrowser offers a wide range of advanced features, which the list increases day by day, thanks to the regular updates. For example, you can manage albums, send images by email (including resizing and conversion feature), capture still images or movies from the screen, rename a set of files, manage your favorites directories, search for files, create AVI or animated GIF from a set of images…

3DBrowser for 3D Users

3DBrowser is a must for viewing, editing, and organizing your images, videos, 3D files, and audio files. It displays high-quality thumbnails in a comfortable customizable window. You see your whole objects library thanks to the multi-folders view. It recognizes more than 60 image formats, many 3D formats, and audio files. You can describe each file using the keywords and information panel then export/import to/from a database or make an advanced search based on this information. The image viewer includes a wide range of tools, slides show, conversion, and printing features. The OpenGL viewer clearly shows scene hierarchy and materials, displays textures, and includes slides show, conversion, and printing features. It also includes a decimation tool to optimize your scenes. You can play audio files and edit MP3 information (author, title, track…). Nothing is more simple than printing a contact sheet of directory content. You control accurately page setup (fonts, colors…) and can add information under each image using the tags feature. Once your settings are done, you can save them in the template library. The batch command feature allows applying a set of commands to a set of files. For example, you can – in a single step – resize, rotate, then convert to 128 colors a set of images. Create your own batch command, save it, or load one of the samples from the batch command library. Export your images or your 3D scenes to the web using the HTML format. Select the HTML template that fits your needs and let 3DBrowser do the job for you. 3DBrowser offers a wide range of advanced features, which the list increases day by day, thanks to the regular updates. For example, you can manage albums, send images by email (including resizing and conversion feature), capture still images or movies from the screen, rename a set of files, manage your favorites directories, search for files, create AVI or animated GIF from a set of images…