Mitov Software | VideoLab

Mitov Software | VideoLab

VideoLab ( .NET Edition ) Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License + Source Code

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License + Source Code

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Visual C++ Edition ) Single License

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License + Source Code

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components