Mitov Software | AudioLab

Mitov Software | AudioLab

AudioLab ( .NET Edition ) Single License

Mitov Software | Online orders – AudioLab .NET – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( .NET Edition ) Single License | Mitov Software

Mitov Software | Online orders – AudioLab .NET – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( .NET Edition ) Single License + Source Code

Mitov Software | Online orders – AudioLab .NET + Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( .NET Edition ) Single License + Source Code | Mitov Software

Mitov Software | Online orders – AudioLab .NET + Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License

Mitov Software | Online orders – AudioLab .NET – UPGRADE to Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

Mitov Software | Online orders – AudioLab .NET – UPGRADE to Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing and Visualization. AudioLab allows audio capture, processing, playback and visualization with very few lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.

AudioLab ( Delphi/C++Builder Edition ) Single License

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.

AudioLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings

AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.

AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.

AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.

AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, VST 2.X, VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.

AudioLab ( Visual C++ Edition ) Single License

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective.

AudioLab ( Visual C++ Edition ) Single License | Mitov Software

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective

AudioLab ( Visual C++ Edition ) Single License + Source Code

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective

AudioLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective

AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective

AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the user’s perspective

Mitov Software | BasicAudio

Mitov Software | BasicAudio

BasicAudio ( .NET Edition ) Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License + Source Code

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback

BasicAudio ( Delphi/C++Builder Edition ) Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of .NET 2.0(or higher) components, based on OpenWire technology for audio capture and playback. They allow creating audio capture, playback with zero lines of program code. BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback. BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective. The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes visual a graphical editor for codeless development. Contains: Audio Capture components – captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI). Audio Recording components – records in Wave and other formats (DirectShow, WaveAPI). Playback – plays Wave and other file formats (DirectShow, WaveAPI). Output – plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI). Custom Generator – generate custom audio. Processing – Custom audio filter. Typical applications: Audio recording/playback.

BasicAudio ( Visual C++ Edition ) Single License

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

BasicAudio ( Visual C++ Edition ) Single License | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

BasicAudio ( Visual C++ Edition ) Single License + Source Code

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

BasicAudio ( Visual C++ Edition ) Single License + Source Code | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

BasicAudio ( Visual C++ Edition ) UPGRADE to Source Code-Single License

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

BasicAudio ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicAudio is a set of Visual C++ components for easy audio processing. They allow audio capture and playback with zero lines of program code. AudioLab supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users perspective.

Mitov Software | BasicVideo

Mitov Software | BasicVideo

BasicVideo ( .NET Edition ) Single License

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( .NET Edition ) Single License | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( .NET Edition ) Single License + Source Code

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( .NET Edition ) Single License + Source Code | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( .NET Edition ) UPGRADE to Source Code-Single License

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) Single License

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) Single License | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) Single License + Source Code

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

The BasicVideo is a set of .NET 2.0(or higher) components, based on OpenWire technology for fast video capture, playback, and visualization. They allow creating video capture and playback applications with zero lines of program code. BasicVideo is small low cost subset of the more powerful VideoLab package. BasicVideo is designed for developing only video capture and playback applications, and has no video processing, mixing, or broadcasting functionality included. BasicVideo supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. Also includes a Visual Graphical Editor for Codeless Development. Contains: Video Capture – from analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Playback – using VFW, Windows Media Encoder or DirectShow. Recording – in AVI, VFW, DirectShow, and Windows Media Encoder(ASF, WMV). Receiving – remote video over IP using Windows Media Format. Compression – Compress and decompress videos VFW, WMV and DirectShow. Custom filter – video with your code. Generate – video from code or images. Now you can create video capture and playback applications in seconds, with zero lines of code.

BasicVideo ( Visual C++ Edition ) Single License

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.

BasicVideo ( Visual C++ Edition ) Single License | Mitov Software

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.

BasicVideo ( Visual C++ Edition ) Single License + Source Code

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.

BasicVideo ( Visual C++ Edition ) Single License + Source Code | Mitov Software

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

BasicVideo ( Visual C++ Edition ) UPGRADE to Source Code-Single License

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

BasicVideo ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

BasicVideo is a set of Visual C++ components for fast video capture and playback. They allow fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

Mitov Software | InstrumentLab

Mitov Software | InstrumentLab

InstrumentLab ( .NET Edition ) Single License

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) Single License – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( .NET Edition ) Single License | Mitov Software

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) Single License – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( .NET Edition ) Single License + Source Code

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) Single License + Source Code – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( .NET Edition ) Single License + Source Code | Mitov Software

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) Single License + Source Code – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( .NET Edition ) UPGRADE to Source Code-Single License

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) UPGRADE to Source Code-Single License – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

Mitov Software | Online orders – InstrumentLab ( .NET Edition ) UPGRADE to Source Code-Single License – Set of .NET 2.0(or higher) Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Also includes a visual graphical editor for codeless design

InstrumentLab ( Delphi/C++Builder Edition ) Single License

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) Single License – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) Single License – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Delphi/C++Builder Edition ) Single License + Source Code

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) Single License + Source Code – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) Single License + Source Code – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

Mitov Software | Online orders – InstrumentLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License – Delphi/C++ Builder – VCL and FireMonkey/FMX Visual instruments – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments. Includes visual graphical editor for codeless development and Visual Live Binding

InstrumentLab ( Visual C++ Edition ) Single License

Mitov Software | Online orders – InstrumentLab ( Visual C++ Edition ) Single License – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

InstrumentLab ( Visual C++ Edition ) Single License | Mitov Software

Mitov Software | Online orders – InstrumentLab ( Visual C++ Edition ) Single License – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

InstrumentLab ( Visual C++ Edition ) Single License + Source Code

Mitov Software | Online orders – InstrumentLab ( Visual C++ Edition ) Single License + Source Code – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, 7, 9, 14, 16 Segment Digital Gauges, Thermometer, 7, 9, 14, 16 Segment Digital Clock, 7, 9, 14, 16 Segment Text, 7, 9, 14, 16 Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

InstrumentLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

Mitov Software | Online orders – InstrumentLab ( Visual C++ Edition ) Single License + Source Code – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, 7, 9, 14, 16 Segment Digital Gauges, Thermometer, 7, 9, 14, 16 Segment Digital Clock, 7, 9, 14, 16 Segment Text, 7, 9, 14, 16 Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

InstrumentLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

Mitov Software | Online orders – (#300338253) InstrumentLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

InstrumentLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

Mitov Software | Online orders – (#300338253) InstrumentLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License – Visual C++ Visual instruments library – Contains Angular Gauge, Linear Gauge, Analog Clock, Thermometer, 7, 9, 14, 16 Segment Digital Gauges, Segment Digital Clock, Segment Indicator, Progress Bars, On/Off LEDs, Multicolor LEDs, Spectrum, Matrix display, Glass Panel, GDI+ rendered. Allows composite instruments

Mitov Software | IntelligenceLab

Mitov Software | IntelligenceLab

IntelligenceLab ( .NET Edition ) Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( .NET Edition ) Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( .NET Edition ) Single License + Source Code

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( .NET Edition ) Single License + Source Code | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( .NET Edition ) UPGRADE to Source Code-Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) Single License + Source Code

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) Single License + Source Code

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

IntelligenceLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

IntelligenceLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for Artificial Intelligence. Allows implementing data classification, SPAM filters, computer vision, speech recognition, OCR and decision making applications with minimal effort. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Neural Network – Feed forward Neural Network classifier. Naive Bayes – Naive Bayes classifier. K Nearest Neighbor – K Nearest Neighbor classifier. Self Organizing Map – Self Organizing Map classifier. Radial Basis Function – Radial Basis Function Network classifier. Back propagation – Back propagation Neural Network trainer. RProp – Resilient back propagation Neural Network trainer. Neuron – General purpose neuron component. Data preparation components – Prepare the training, features and classes data. Typical applications: SPAM filters. OCR applications. Computer Vision. Speech recognition. Data classification. Decision making.

Mitov Software | OpenWire Studio

Mitov Software | OpenWire Studio

OpenWire Studio

OpenWire Studio is a graphical and data flow development and execution environment that contains the powerful stream processing technology that we have been perfecting for over a decade. No other software compilers or IDEs are required. OpenWire Studio is designed to be extremely easy to use even by the most inexperienced users, while at the same time including very powerful and advanced features for the power users. Its intuitive environment enables even non-software developers to build and execute applications simply by making wiring diagrams: The “wires” are like those connecting a TV to a VCR, or speakers to a surround system; the OpenWire pins are analogous to the jacks where you plug the wires in; and the OpenWire components correspond to the entertainment components (TV, speakers, etc.). With OpenWire Studio, you can build your solution today. You simply: 1. Drag components from a palette 2. Draw wires to connect outputs to inputs 3. Run OpenWire Studio introduces a number of revolutionary features, such as: – auto suggesting suitable components when a component is selected – components and properties wildcard filtering – visual live binding for properties methods and events – preview and grouping for undo/redo actions – preview for the toolbox components – in-place property editors – hosted component editors/visualizers – visual debugging – live editing – and many more …

OpenWire Studio | Mitov Software

OpenWire Studio is a graphical and data flow development and execution environment that contains the powerful stream processing technology that we have been perfecting for over a decade. No other software compilers or IDEs are required. OpenWire Studio is designed to be extremely easy to use even by the most inexperienced users, while at the same time including very powerful and advanced features for the power users. Its intuitive environment enables even non-software developers to build and execute applications simply by making wiring diagrams: The “wires” are like those connecting a TV to a VCR, or speakers to a surround system; the OpenWire pins are analogous to the jacks where you plug the wires in; and the OpenWire components correspond to the entertainment components (TV, speakers, etc.). With OpenWire Studio, you can build your solution today. You simply: 1. Drag components from a palette 2. Draw wires to connect outputs to inputs 3. Run OpenWire Studio introduces a number of revolutionary features, such as: – auto suggesting suitable components when a component is selected – components and properties wildcard filtering – visual live binding for properties methods and events – preview and grouping for undo/redo actions – preview for the toolbox components – in-place property editors – hosted component editors/visualizers – visual debugging – live editing – and many more …

OpenWire Visual Live Binding – Single License + Source Code

Create complex database, application, business logic, and user interface in minutes without writing code, using practically any existing Delphi or C++ Builder component, and enjoy the full power of graphical application development with the OpenWire Graphical Editor. You can add OpenWire pins at design time to any public or published property event or method of any component or form with the simple click of the mouse. Once the pins are added, you can use the OpenWire Editor to connect the components forming the visual live binding, and your application will be ready. Features: Add pins to public, and published Properties, Events, and Methods with easy to use editor. Filter by name visibility(public, published), and type(properties, methods, events). Easily manage the properties once created. Includes binding for TDataSet components, TField, TStringGrid, and TBindNavigator. Includes bindings for Bitmaps, and Images. Includes bindings for Textures. Supports both VCL and FireMonkey. Visual Graphical Editor to connect the created pins. No code to write.

OpenWire Visual Live Binding – Single License + Source Code | Mitov Software

Create complex database, application, business logic, and user interface in minutes without writing code, using practically any existing Delphi or C++ Builder component, and enjoy the full power of graphical application development with the OpenWire Graphical Editor. You can add OpenWire pins at design time to any public or published property event or method of any component or form with the simple click of the mouse. Once the pins are added, you can use the OpenWire Editor to connect the components forming the visual live binding, and your application will be ready. Features: Add pins to public, and published Properties, Events, and Methods with easy to use editor. Filter by name visibility(public, published), and type(properties, methods, events). Easily manage the properties once created. Includes binding for TDataSet components, TField, TStringGrid, and TBindNavigator. Includes bindings for Bitmaps, and Images. Includes bindings for Textures. Supports both VCL and FireMonkey. Visual Graphical Editor to connect the created pins. No code to write.

Mitov Software | PlotLab

Mitov Software | PlotLab

PlotLab ( .NET Edition ) Single License

PlotLab is a set of .NET 2.0/3.5 components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. Optimized for very fast data plotting, and support multithreading. Free for non-commercial use. PlotLab is a set of very fast data plotting .NET components, based on OpenWire 2.x. It includes a Chart like Plot component and a Waterfall component. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. They integrate well with the VideoLab, SignalLab, AudioLab and VisionLab packages.

PlotLab ( .NET Edition ) Single License | Mitov Software

PlotLab is a set of .NET 2.0/3.5 components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. Optimized for very fast data plotting, and support multithreading. Free for non-commercial use. PlotLab is a set of very fast data plotting .NET components, based on OpenWire 2.x. It includes a Chart like Plot component and a Waterfall component. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. They integrate well with the VideoLab, SignalLab, AudioLab and VisionLab packages

PlotLab ( .NET Edition ) Single License + Source Code | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( .NET Edition ) Single License + Source Code | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( .NET Edition ) UPGRADE to Source Code-Single License

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) Single License – Delphi/C++ Builder VCL library for fast data visualization

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) Single License + Source Code

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

PlotLab is a set of .NET 2.0(or higher) components for very easy and fast Data Visualization. Also includes a Visual Graphical Editor for Codeless Development. Contains: Scope Component – a scientific chart component for plotting multi-channel data. Waterfall Component – a single channel waterfall data plotting component. Especially suitable for FFT, and spectrum results. Multichannel Waterfall Component – a multichannel waterfall data plotting component. Especially suitable for video histogram representation. Features: Panning and Zooming – Zoom in out, Pan and navigate. Zoom/Pan history – Undo and Redo zooms/panning. Data gaps – allows gaps in the data channels. Markers – Add data markers. Cursors, measurement and selections – Add data cursors, measurement lines and selections. Save to file – Save to bitmap or JPEG file. Multi axes support – Supports Multiple X, and Y axes. Downsampling – Automatically reduces displayed samples to improve performance. Zones – Allows arbitrary and elliptic zones. Save to file – Save to bitmap or JPEG file. Print – integrated printing support. Highlighting – Highlight channels, cursors, markers, and measurement lines. Build-in Dialog – Configure the components from the build in dialog. Composite components – Allows embedding component into each other. All of the components are optimized for very fast data plotting, and support multithreading. Integrates well with the .NET versions of VideoLab, AudioLab, SignalLab, InstrumentLab, IntelligenceLab, VisionLab, BasicAudio, and BasicVideo packages.

PlotLab ( Visual C++ Edition ) Single License

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results

PlotLab ( Visual C++ Edition ) Single License | Mitov Software

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results

PlotLab ( Visual C++ Edition ) Single License + Source Code

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results

PlotLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results.

PlotLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results

PlotLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

PlotLab is a set of Visual C++ components for very easy and fast Data Visualization. The library includes: Scope – scientific chart component for plotting multi-channel data. Waterfall – data plotting component, especially suitable for FFT results. The components allow zooming, navigation, direct printing, clipboard copy, save to file and more. All of the components are optimized for very fast data plotting, and support multithreading. MultiWaterfall – multi channel waterfall component. Especially suitable for video color histogram results

Mitov Software | SignalLab

Mitov Software | SignalLab

SignalLab ( .NET Edition ) Single License

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( .NET Edition ) Single License | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( .NET Edition ) Single License + Source Code

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( .NET Edition ) Single License + Source Code | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( .NET Edition ) UPGRADE to Source Code-Single License

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) Single License

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) Single License + Source Code

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

The SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. Contains: Signal Generators – Tone, Square, Triangle, ChainSaw, Jaehne, Random, Gauss, and user defined. Transformations – Forward, and Inverse Fast and Discrete Fourier Transformations(FFT and DFT), Discrete Cosine Transformation(DCT) over real and complex data, Median, Hilbert, Haar, Goertzel and more. FIR – Finite Impulse Response filter. IIR and BiQuad IIR – Infinite Impulse Response filters. Other Filters – LowPass, HighPass, BandPass, BandStop, DC Removal, Median, Delay and user defined filters. Converters – convert between data types, polar, Cartesian representation, Conjugate, sample rates, power spectrum and more. Noise Stats – Calculates the noise stats of a signal. Arithmetic – Add, Subtract, Multiply, Divide, signals, apply constants and window functions. Logger – stores Real, Integer or Complex data into a file. Player – plays Real, Integer or Complex data from a file. Switch – enables disables the data stream. Snapshot – takes a snapshot(Sample) buffer of the data Scope Component – data plotting component. Waterfall Component – Waterfall component for Spectrum, FFT data representation. Composite components – Allows embedding component into each other. Integrates well with the .NET versions of VideoLab, VisionLab, AudioLab, InstrumentLab, IntelligenceLab, PlotLab, BasicAudio, and BasicVideo.

SignalLab ( Visual C++ Edition ) Single License

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more

SignalLab ( Visual C++ Edition ) Single License | Mitov Software

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more.

SignalLab ( Visual C++ Edition ) Single License + Source Code

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more

SignalLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more.

SignalLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more

SignalLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

The SignalLab is a set of Visual C++ components for fast Digital Signal Processing (DSP) and data visualization. Allows fast complex signal manipulations with zero lines of program code. SignalLab consists of SignalPlayer, SignalLogger, Signal Generator for Sine, Triangle, Square, DC and Jaehne signals, Noise generators, Simple Scope, Waterfall, LowPass, HiPass, BandPass, BandStop filters, FIR, Arbitrary IIR, BiQuad IIR, FFT inverse FFT, DFT, inv. DFT, DCT, inv. DCT, Median, Hilbert, Haar, Power Spectrum, custom filters,signal combining components, arithmetic components, Cartesian, Polar converters, format converters, custom integer, real, and complex data filters, and much more

Mitov Software | VideoLab

Mitov Software | VideoLab

VideoLab ( .NET Edition ) Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License + Source Code

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License + Source Code

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VideoLab contains over 100 components for: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Screen Capture – captures the screen activity to video. Video Playback – plays recorded video using VFW, Windows Media Encoder or DirectShow. DVD Playback – plays DVDs. Video Out – Send video to camcorders or external rendering cards like BlackMagic DeckLink or camcorders. Video Recording – Records in AVI or WMV, (VFW, DirectShow, and Windows Media Encoder). Video Broadcasting – Broadcasts video over IP using Windows Media Format. Video Receiving – Receives remote video over IP using Windows Media Format. Video Filters – large number of filters for gamma correction, basic edge detection, noise removal, image adjustments and more. Geometric Transformations – Rotate, Re-size Shear, Warp, Mirror, the image. Rate Converter – allows changing the video rate by frame blending. Video Mixer – mixes two or more video streams with different modes, sizes and rates. FreeFrame and FreeFrameGL filter – allows usage of the FreeFrame and FreeFrameGL plug-ins. VirtualDub filter – allows usage of the VirtualDub plug-ins. DMO filter – allows usage of the Direct Media Object(DMO) plug-ins. Video layer rendering /u> – renders video layers over the frames. User Defined Filters – allow easy implementation of user defined video and audio processing. Video effects – Transition, fade, frame diff, Fire, Ripple, Fisheye, Swirl, Tube effects. Switches – enable, disable and queue video streams. Compressors – Compress and decompress video streams(VFW and DirectShow). Masks, Overlays, and transparency – allow applying masks, and mixing videos with transparent colors. Generators – test generators, video from bitmaps, JPEG or other images generators and user defined generators. Noise applying generators – apply uniform or Gauss noise over the video stream. Color splitters – split the video into colors in different colors spaces – RGB, YUV, XYZ, HLS and many more. Video Histogram – generates video histograms from the video in different colors spaces – RGB, YUV, XYZ, HLS and many more. Vector Scope – generates vector scope from the video. Audio Output – sends audio to output device as speaker, or modem (DirectShow and WaveAPI). Scope and Waterfall – Wave, spectrum, histogram and more plotting.

VideoLab ( Visual C++ Edition ) Single License

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License + Source Code

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

VideoLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

VideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user’s perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components

Mitov Software | VisionLab

Mitov Software | VisionLab

VisionLab ( .NET Edition ) Single License

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( .NET Edition ) Single License | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( .NET Edition ) Single License + Source Code

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( .NET Edition ) Single License + Source Code | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( .NET Edition ) UPGRADE to Source Code-Single License

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) Single License

The VisionLab is a set of components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code.The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) Single License | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) Single License + Source Code

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software

The VisionLab is a set of .NET 2.0(or higher) components, based on OpenWire technology for advanced computer vision. The components allow rapid development of fully featured motion detection applications for the security industry with almost zero lines of program code. VisionLab also includes video capturing components based on both Video For Windows (VFW), and DirectShow, so no additional components are needed in order to start building motion detection applications. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development. VisionLab contains: Video Capture – captures analog or digital video sources like FireWire (IEEE1394) cameras, DV camcorders, USB web cams, IP cameras, TV cards, PCI composite cards, USB devices, with or without audio. Video Recorders – Records in compressed or uncompressed AVI. Video Players – Play compressed or uncompressed AVI, WMV files or IP streams. Image Generators – images from bitmaps. Video Layers – Applies video layers over the video frames. Timing components – Clocks and Watchdog Timers. Video Filters – Noise reduction filters, crop, and resize components. Motion Detector – Detects motion in the video. Adaptive threshold – Performs Adaptive threshold algorithm for edge detection. Canny – Performs Canny algorithm for edge detection. Hough Lines – Finds lines in the image using Canny edge detection and Hough transform. Probable Lines – Finds probable line segments in the image using Canny edge detection and Hough transform. Hough Circles – Finds circles in the image using Hough transform. Contour detection – Finds contours in binary image. Find Targets – Finds possible targets in the image. The targets are detected as strong corners in the image. The targets then can be tracked by the Track Targets component. Track Targets – Tracks moving targets on the image. The targets are tracked as strong corners in the image. Extract Robust Features – Extracts robust features using SURF algorithm. Haar Detect Objects – Detects objects by using Haar like features. HOG Detect Objects – Detects objects by using Histogram of Oriented Gradients. HOG Training – Prepares Histogram of Oriented Gradients training. Label Connected Components – Labels connected components in the image. Typical applications: Motion detection – Create security systems with motion detection, or activate the video recording when motion is detected. Detect objects – Detect objects with different shapes in the video. Face Detect and recognition – Detect and/or recognize faces in images or video. Fingerprint compare – Process and compare fingerprint in image or video. Find and Track Targets – Find and track objects in the video.

VisionLab ( Visual C++ Edition ) Single License

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications

VisionLab ( Visual C++ Edition ) Single License | Mitov Software

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications

VisionLab ( Visual C++ Edition ) Single License + Source Code

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications

VisionLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications

VisionLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications

VisionLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software

VisionLab is a set of Visual C++ components for advanced computer vision. The components allow rapid development of fully featured advanced computer vision applications with zero lines of program code. It includes Canny edge detection, Adaptive Threshold, Hough Lines, Contour Finder, Target Tracking, Face and object detection, robust features detection(SURF), Connected Components, Background subtract, Chamfer Matching, Contour Fitting components. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building computer vision applications. VisionLab also includes video capturing, recording and playback components based on both Video For Windows(VFW), and DirectShow, so no additional components are needed in order to start building advanced computer vision applications